A Theory of Fun for Game Design

A Theory of Fun for Game Design

Availability: Out Of Stock
Author: Раф Костер
Publisher: ArtHuss
ISBN: 9786178025311
Pages: 288
Cover: Paperback
Weight: 0.70kg
Dimensions: 24cm X 17cm X 2cm
  • 720.00 грн


This classic work explores the influences behind modern video games and the elements that share them with traditional games such as checkers. At the center of his research, expert game designer Raf Koster takes a detailed look at the concept of entertainment and explains why it is the most important element of any game.

Why do some games get boring quickly, while others remain attractive for years? How do games teach? Whether you're a game developer, a dedicated gamer, or a keen observer, this illustrated, fully updated edition will help you understand what drives this powerful cultural force and inspire you to keep going.

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